![]() ![]() The mind is the new touchstone for the abject in Dead Space 2, but the game lacks the effectiveness of its predecessor’s approach. No wonder he is in therapy, talking to a faceless doctor about things he would rather forget. With prior knowledge of what happened, this sequence is gut-wrenching as the realisation of Isaac’s guilt hits home. Another video log opens the second game, this time a conversation between Isaac and Nicole in which she thanks him for pushing her to join the crew of the U.S.G. Dead Space 2’s opening gambit sets the stage for a tonal and thematic shift from the original game by moving horror from the physical to the psychological. Ishimura incident, Isaac Clarke wakens from a coma to find himself in the midst of a new Necromorph outbreak. ![]() The abyss gazes also into you.” – Friedrich Nietzsche “Beware that, when fighting monsters, you yourself do not become a monster… for when you gaze long into the abyss. EA saw the potential inherent within the Dead Space universe and began to expand upon it almost immediately, with comic books, animated movies, and a Wii spin-off all produced before Dead Space 2 released in 2011. This rise in profile was accompanied by a rebranding, as the team was renamed Visceral Games to better reflect its horror-focused output. With 2008’s Dead Space, EA Redwood Shores was transformed from a purveyor of licensed games to one of the most closely-watched development studios on the planet. ![]()
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